Space Invades

Jeux godot

** Space invaders

Start

Small summary of the first week which I had already worked for 1 month on Godot. I have created Space Invaders and during the end of the week, I had certain problem to be adjusted.

My various problems

  • My AnimationSprite : Which did not show.
  • My Spawn Enemy : does not work.
  • My collision box : My rocket pushed my copters.

It is the major problems which I had but I also had to add a menu and a HUD.

This week

The objective of the week was to make a Menu and a HUD as well as to make exports of the project.

But I also wanted to take advantage of it to try to solve the problems to meet on the first version.

Monday

To begin this day, I have to try to adjust the animations but it did not succeed, I would have to find another solution.

But at the moment, we see the sprites of animation should just run.

Then I have to look for the collision box and the HUD.

That is what ends the first day.

Tuesday

This day was very complicated because nothing did not work for the HUD, I have to spend all day long on this. I eventually worked on the collision Box that I did not forward.

And I finally succeeded to correct. I just put various element (Player, Missile and Enemy) in Area2D and after it is in the code then I have to change the signal.

Wednesday

Last day to finish the HUD and the Menu. Which in the final was not very complicated, I just had to forget to connect a signal to the script Main.

Then make different function to read the score and numbers of life which was in different scripts.

Conclusion

I am satisfied by the work which I have done in a short time and I have to adjust 2 to 3 of problems and to add one HUD more a Menu and at the same time I was able to learn of other method which was also a purpose to be there.

 29 nov. 2018 -  Sylvain Foulon - game design 2,   Godot