Finishing some Blender models
The finished model for 0.A.D, and a model for another project
Assets for 0.A.D
Since the assets for Florian's project are done, I've finished the model of the fox for 0.A.D.
The model needed to have less than 700 polygons, so I worked on it until I finally obtained 692 polygons.
Then I've done the textures and an the idle animation, and here's the final result;
I had nothing to do after the fox, so I asked if anyone needed help, and it was Ange's case. He needed a model of a train, so I did one, and textured it. (It also needed to be in low-poly)