After reading the lesson I am searching for a free game to find things to change on its HUD (Head-up display) and propose an all-new one. An HUD is a composition of a lot of in-game information, like your character’s ammo, his health points etc… I have chosen 0AD, a RTS AOE like (age of empire) made by “Wildfire games” renowned to be a high skilled game with a merciless AI.
create a Persona, a fictive person that will be my perfect client. My Persona is named Eden, a young boy in middle-school who plays videogames as much as possible. He isn’t a particularly good player and needs to have fun on low price games due to his pocket money. with those information’s I can already say that my HUD needs to be simple and fun.
take a look at the 0AD’s HUD, I clearly didn’t like, its textures are awful and designed for high skilled players. The game may be beautiful but this part has ruined the game experience (subjective critiques!). I decided to compare it with others games’ HUD, like with AOE3, StarCraft and Warcraft.
After judging it
I need to list all the points I want to adapt to my Persona. I am not going to change the design, only the structure :
Well, my persona didn’t get much time for playing, so I need to add buttons to time speed, this option figure on the parameter of the game, but I need it on the HUD.
I also want to take off the position and comportment buttons, maybe hiding them on a drop-down menu.
The diplomatic, merchant and objective option must figure around the map square, like the select idle button, one per corner.
Change the unit icon, HP, user and name place and drag them closer to the map square.
Suppress all the information icons and put them description on the character description.
You can see below the first wireframe and the final maquette.