ven. 19 janvier 2018

On travaille la polyvalence !

Cette semaine nous avons travaillé sur la polyvalence des styles.

ven. 12 janvier 2018

The last part of the hell-And the half new HUD

On the last article i was telling you that wasn't easy at all to work in those times, but i finaly did it !

ven. 12 janvier 2018

The last part of the hell-And the half new HUD

On the last article i was telling you that wasn't easy at all to work in those times, but i finaly did it !

ven. 08 décembre 2017

Drawing In Hell

This week was particularly unoptimized, But we participated to a GameJam !

ven. 01 décembre 2017

Retro Shooter

Cette semaine est la premiere étape, d'une longue série d'articles porté sur le projet Sylvain.

ven. 24 novembre 2017

Face Texturing

this week i worked on texturing, more precisely on face texturing.

ven. 17 novembre 2017

Sur le vecteur du vectoriel

Cette semaine nouvelle expérience ! La découverte du vectoriel.

ven. 10 novembre 2017

5 things to absolutely not do when you're drawing !

this week i'm out of inspiration, and we had many issues with krita so i'll do 5 things to do not do when you're drawing !

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